Archive for December, 2007

I win again…20 years later!

Wednesday, December 26th, 2007

Merry Christmas & Happy Holidays!

I am still enjoying the time off catching up on sleep and much-needed rest. I am however prepping now for a short 2 hr web design workshop at TechBoston tomorrow morning. I hope the snowfall overnight is light so I and the kids can get there on time!

Just before the holidays, I found out I won a Facing History and Ourselves Grant of $800 to support a film festival at my school next spring, and the BPS called Friday to tell me that my research proposal has been approved! The masters is actually feeling within reach now.

In addition to these great gifts, I received some lovely presents from family and friends, including a surprise gift from “Charlie Weis”, in the hopes that next year will be better for Notre Dame football - there’s pretty much nowhere to go but up after this dismal season - I got my very own Notre Dame tailgating chair. I hope my faith will be rewarded. Sigh.

What I have been sucked into the last 24 hours, however, is no, not Guitar Hero (I wish though!), but the 1984-1994 7 game adventure series by Sierra Online that captured my heart and my imagination 20 years ago : King’s Quest. All 7 games on 1 CD for $25, used to cost us $50 per trip to Egghead Software and require at least 7 floppy disks to switch between during the game! I remember upgrading to SoundBlaster and better video cards as the series continued, and being mesmerized by the improved graphics and soundtrack with each game. Text command prompts and riddles eventually gave way to mouse clicks and battle scenes. The adventures are still classic though : knight goes on quest for crown, king goes on quest for queen…battles sorcerers, encounters fairytale creatures, and scores points by choosing wit and peaceful tactics over violence or theft. But the tale that captured my fascination the most was KQ4 : the Perils of Rosella, when for the first time, I was not only the hero, but the hero was me - a girl! I thought creator & programmer Roberta Williams was the smartest woman in the world and I wanted to be just like her.Kings Quest 1

I hope you too got some new and old toys this Christmas!

ACTION!

Thursday, December 20th, 2007

Direction from the director

Although students are required to plan out their shots in a storyboard before even getting a camera, there is still a continuous planning process as decisions are made on the fly and choices are made about how to get the best shot for the scene. The project becomes self-directed and entirely in the hands (literally!) of the students.
Interesting angle!

The teams have been steadily filming over the last 2 weeks and coming up with some great stuff! I have been sitting 1 or 2 or more down on-the-fly to introduce them to Premiere so that they can see what is possible in terms of editing. It also allows them to think about any more shots they may need if they can see the timeline as it builds before them. There is no cut-off for filming days, but of course the editing process takes the loooongest and often sneaks up on the kids! Teaching them time management and scope is a challenge and often involves constant checking-in and group discussion.

Top 10 viral videos of ‘07

Tuesday, December 18th, 2007

Oh yes it is that time of year again, when the “top 10’s” of 2007 inundate our inboxes! I personally enjoyed Time’s Top 10 Viral Videos of the year…I can’t get enough of the Landlord and I can’t believe the Thriller Inmates was downloaded over 9 million times!

So you gotta ask…what makes a video go viral?! And then of course…what can I make that would go viral? And yet…why would I?!

Enjoy.

Upstairs on the square

Saturday, December 15th, 2007

On Wednesday evening, I attended a public forum in the Brattle Theatre featuring an impressive discussion panel : Jonathan Fanton (president of the MacArthur Foundation), Howard Gardner (Professor at Harvard Ed School), Henry Jenkins (Professor at MIT), and Katie Salen (Professor at Parsons School of Design & game designer). Unfortunately, there was an overflow so I had to watch it via a webcast in the Ed School (I grabbed a sloppy burger at Charley’s Kitchen first! Doh!), but that actually afforded me time to get to the reception at Upstairs on the Square early. I was able to say hello to Professor Jenkins, but I don’t think he quite remembered me from the C4CFM! I actually spent most of the reception catching up with old acquaintances from Facing History and Ourselves’ Digital Legacies Project. I still and know I will always feel a strong bond with the teachers and students from that summer project! I meant to introduce myself to Howard Gardner, as he knows my headmaster, Mary Skipper, who had approached me last year about integrating morality into the media classes (which was in fact my thesis topic choice last year : moral dilemmas in media). I couldn’t locate Katie Salen either! I am fascinated by the new school she is founding in New York : its curriculum will be based on games and the gaming experience (this was a point she made that I latched onto : gaming is not just about the game itself - its not like kids will be playing games all day in math class! - but about the whole experience the gamer goes through).

The forum itself was hard to hear from the webcast! But I picked up some “nuggets”.

The panel, facilitated by Ellen Fanton, Director of MIT Press, discussed ways in which young people’s participation in online social communities and gaming affects their learning experience. Across the panel, there was a consensus that learning was indeed taking place online in the following 5 areas :

  1. identity : who am I online vs offline?
  2. privacy : there is a HUGE learning moment when a child must decide what to make private and what to make public
  3. ownership & authorship : if I modify existing media, is it “mine”?
  4. trust & credibility : what is credible in an information overload? who can I trust and how do I know I can?
  5. the definition of community & what it means to be a member of a community

One challenge is how to assess the learning that is indeed taking place in “new” media, versus “traditional” media (these labels were also put into question by Gardner : what is “new” and what is “traditional”?). What are the performances of understanding ethical behavior in a digital world (a TFU framework approach)?

This was the endeavor that Fanton was announcing : to identify the behaviors of a participatory culture and to find ways of assessing them. From my perspective, a digital media teacher who has had students blogging, posting into forums, and joining social communities like Tapped In since 3 years ago, how do I TEACH the students how to behave? I think this involves a much more explicit teaching of morality and ethics in the classroom than ever before, as there are definitive behaviors that are acceptable and not in most online communities : see the acceptable use policies…But what I am facing in the international Ning is emails from banned members demanding to know WHY they were banned, or why they can not post that picture…There is still a disconnect between what is explained to participants explicitly and how they actually CHOOSE to behave. How do I teach them to make “better” choices online?

The participatory culture is widely “blocked” (quite literally) in schools, and extreme examples of “bad” behavior online is sensationalized in the news. What was “too risky” before with myspace (anyone can join, even predators) is now being solved by social tools like Ning and CrowdVine in which users can create and control their OWN social communities. What would be cool would be a class in which students create and control their own online community, where they do everything from forming their own AUP, electing moderators, banning their own members, and more! Kindof like a digital version of Kid Nation!

Jenkins pointed out, whereas before we had a “digital divide” (a discrepancy over access to computers), we now have a “participation gap”, where not every child has the same experience online. Not every child is in MySpace - a fact I assess when 1/4 of the hands go up in the 9th grade Web Classroom. Why am I surprised? And by asking this survey question, do the kids who choose to not participate feel they should be?

The MacArthur Foundation announced the new International Journal of Learning and Media which examines the effect of digital media on how young people learn, play socialize and participate in civic life. Mr. Fanton announced a call for project proposals and papers.

I think Ill be submitting something, especially as my thesis research on youth-produced civic media evolves…

a Mini in a major snowstorm

Saturday, December 15th, 2007



a Mini in a major snowstorm

Originally uploaded by BornToRunND00

No school all schools in Boston on Friday as a result of a late afternoon snowstorm on Thursday.
The mayor is still getting criticized for the apparent lack of a “plan” to get students and teachers out of the schools safely and quickly. The Boston Public schools ended at their normal times, but the storm started at noon. Some elementary school students and teachers were stuck in their schools til as late as 9:00pm, waiting for buses and parents that could not get to them through the storm. It took me about 2hrs to get home, but I heard some teachers took 4 hours to go 23 miles!
When my mini and I did get safely home, a warm drink, crackling fireplace, and a christmas tree ready for decoration were waiting for me!

Flash meeting with UK

Monday, December 10th, 2007

Last Thursday I was invited into a Flash meeting with teachers and principals in the UK. Here’s a Screenshot :
Flash meeting

It was pretty seamless - the live video streamed quickly. When you want to speak, you click on the orange hand to get in line (the “queue”) and then your video appears in the main screen when its your turn. The group had a specific agenda, so I was kindof eavesdropping…just to get a sense of the tool. Thanks Ian! More on the ways in which we are working together soon…

A sample storyboard

Friday, December 7th, 2007



A sample storyboard

Originally uploaded by msradden


Not a right.

Friday, December 7th, 2007



Not a right.

Originally uploaded by msradden

This student has the right idea…just the wrong spelling…but its a very important concept for young people in a technology-enabled school to understand! Yesterday, some students were suspended for using P2P software. Here at TBA we teach young people that the laptop is NOT an entertainment console while at school…it is a tool for learning and communicating…and it is not their own property, but the property of the school.

Storyboard artist at work!

Friday, December 7th, 2007



Storyboard artist at work!

Originally uploaded by msradden

I was able to approve 5 out of the ten teams to begin shooting next week! The teams worked hard to complete their storyboards and to articulate their storyline. Some were literally sent back to the drawing board if their proposals made no sense. Additionally, I pushed for the sources of their information to be accurate, and to include the location of the organization they are representing in their PSA.

Roles and responsibilities

Friday, December 7th, 2007



Roles and responsibilities

Originally uploaded by msradden

Our senior project manager, Oby, assigned roles and responsibilities to the team and delegated the work to be done over the next 2 weeks.